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This scales a match winning chance at a certain score to the more familiar [-1, +1] money game-like interval.

Usage

emg(mwc, a, b, cube, met)

Arguments

mwc

current match winning chances for player

a

number of points that player needs

b

number of points that opponent needs

cube

cube value

met

match equity table

Value

double

Examples

# If I have 0.7 to win the match at 3-away, 5-away,
# how good is this on an money game scale?
met <- get_met() # Get the default Kazaross XG2 table
emg(0.7, 3, 5, 1, met)
#> [1] 0.4934046