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Calculate cubeless take points at different scores, including gammons and backgammons

Usage

tp_gammons(x, y, probs, cube, met)

Arguments

x

number of points that player needs

y

number of points that opponent needs

probs

numeric vector of length 6, representing outcome probabilities (must always sum to 1 or 100)

cube

cube value (before doubling)

met

match equity table

Value

double. Take point