Take points according to eXtreme Gammon
tp_xg.Rd
Calculate dead cube and live cube take points like eXtreme Gammon does in the 'Cube Information' window. Based on match score score, gammons, and backgammons, cube level, and match equity table
Arguments
- x
number of points that player needs
- y
number of points that opponent needs
- probs
numeric vector of length 6, representing outcome probabilities (must always sum to 1 or 100)
- cube
cube value (before doubling)
- met
match equity table
- last_roll
this as a last roll position; no automatic redouble available. Defaults to FALSE